Vulkan Schnee 0.0.1
High-performance rendering engine
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AssetRefs.h File Reference
#include <cstdint>
#include <string_view>
Include dependency graph for AssetRefs.h:
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Classes

struct  Engine::Assets::Authored::GltfAssetRef
struct  Engine::Assets::Authored::GeometryMeshAssetRef
struct  Engine::Assets::Authored::GltfRenderableAssetRef
struct  Engine::Assets::Authored::SkeletalMeshAssetRef
struct  Engine::Assets::Authored::MaterialAssetRef
struct  Engine::Assets::Authored::Texture2DAssetRef
struct  Engine::Assets::Authored::CubemapTextureAssetRef
struct  Engine::Assets::Authored::LightmapTextureAssetRef
struct  Engine::Assets::Authored::AnimationClipAssetRef
struct  Engine::Assets::Authored::SkinAssetRef
struct  Engine::Assets::Authored::SkeletonAssetRef
struct  Engine::Assets::Authored::AudioAssetRef
struct  Engine::Assets::Authored::FontAssetRef

Namespaces

namespace  Engine
namespace  Engine::Assets
namespace  Engine::Assets::Authored