Vulkan Schnee 0.0.1
High-performance rendering engine
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Namespace List
Here is a list of all namespaces with brief descriptions:
[detail level 1234]
 NAssetClasses which are related to asset loading are mostly stored in this namespace
 NEcsData structs for the Entity Component System
 NEngine
 NAnimation
 NAssets
 NLoaders
 NMaterials
 NTextures
 NComponents
 NCoreCore audio subsystem owning the miniaudio engine and managing playback
 NAudioShared audio configuration constants used by miniaudio and Steam Audio
 NDebug
 NRendering
 NColorsPredefined colors for debug visualization
 NTracy
 NUI
 NEcs
 NAssetPipeline
 NEntities
 Ndetail
 NExceptions
 NPhysics
 NRendering
 NGpuBuffers
 NShaderStageC++ side enum definitions for shader bindings, generated from X-macros
 NClusterLodSelection
 NClusterPrefixSum
 NComputeDispatch
 NGraphics
 NMeshletCulling
 NMeshletCullingDispatch
 NMeshletUnpacking
 NMeshletUnpackingDispatch
 NMeshletUnpackingV2
 NPrepareDraw
 NPrimitiveBinning
 NPrimitiveCulling
 NVSBinning
 NVSInstanceUnpacking
 NVSPrefixSum
 NVSPrepareDraw
 NWorld
 NEngineCore
 NInput
 NActions
 NMath
 NstdSTL namespace
 NVulkan