Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::ShaderStage::PrepareDraw Namespace Reference

Enumerations

enum  Binding : uint32_t {
  PREPARE_DRAW_MESHLET_COUNTER = 0 ,
  PREPARE_DRAW_INDIRECT_DRAW = 1
}

Enumeration Type Documentation

◆ Binding

Enumerator
PREPARE_DRAW_MESHLET_COUNTER 
PREPARE_DRAW_INDIRECT_DRAW 

Definition at line 82 of file GpuDataLayouts.hpp.