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Vulkan Schnee 0.0.1
High-performance rendering engine
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Converters from other number / vector systems into glm. More...
Functions | |
| vec3 | getVec3 (btVector3 v) |
| quat | getQuat (btQuaternion q) |
Converters from other number / vector systems into glm.
| quat glm::getQuat | ( | btQuaternion | q | ) |
Definition at line 30 of file Converter.cpp.
| vec3 glm::getVec3 | ( | btVector3 | v | ) |
Definition at line 25 of file Converter.cpp.
Referenced by EngineCore::PhysicsBodyComponent::getAngularVelocity(), and EngineCore::PhysicsBodyComponent::getLinearVelocity().