Vulkan Schnee 0.0.1
High-performance rendering engine
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glm Namespace Reference

Converters from other number / vector systems into glm. More...

Functions

vec3 getVec3 (btVector3 v)
quat getQuat (btQuaternion q)

Detailed Description

Converters from other number / vector systems into glm.

Function Documentation

◆ getQuat()

quat glm::getQuat ( btQuaternion q)

Definition at line 30 of file Converter.cpp.

◆ getVec3()

vec3 glm::getVec3 ( btVector3 v)

Definition at line 25 of file Converter.cpp.

Referenced by EngineCore::PhysicsBodyComponent::getAngularVelocity(), and EngineCore::PhysicsBodyComponent::getLinearVelocity().

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