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Vulkan Schnee 0.0.1
High-performance rendering engine
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Enumerations | |
| enum | Binding : uint32_t { VS_BINNING_VISIBLE_INSTANCES = 0 , VS_BINNING_VISIBLE_COUNT = 1 , VS_BINNING_MESH_GEOMETRY_DATA = 2 , VS_BINNING_INSTANCE_CULLING_DATA = 3 , VS_BINNING_ALLOCATIONS = 4 , VS_BINNING_GEOMETRY_COUNTERS = 5 } |
| enum EngineCore::ShaderStage::VSBinning::Binding : uint32_t |
| Enumerator | |
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| VS_BINNING_VISIBLE_INSTANCES | |
| VS_BINNING_VISIBLE_COUNT | |
| VS_BINNING_MESH_GEOMETRY_DATA | |
| VS_BINNING_INSTANCE_CULLING_DATA | |
| VS_BINNING_ALLOCATIONS | |
| VS_BINNING_GEOMETRY_COUNTERS | |
Definition at line 106 of file GpuDataLayouts.hpp.