|
Vulkan Schnee 0.0.1
High-performance rendering engine
|
Enumerations | |
| enum | Binding : uint32_t { UNPACKING_ALLOCATIONS = 0 , UNPACKING_BIN_OFFSETS = 1 , UNPACKING_OUTPUT = 2 , UNPACKING_SURVIVOR_COUNT = 3 , UNPACKING_LOD_CLUSTER_SURVIVOR_COUNT = 4 } |
| enum EngineCore::ShaderStage::MeshletUnpackingV2::Binding : uint32_t |
| Enumerator | |
|---|---|
| UNPACKING_ALLOCATIONS | |
| UNPACKING_BIN_OFFSETS | |
| UNPACKING_OUTPUT | |
| UNPACKING_SURVIVOR_COUNT | |
| UNPACKING_LOD_CLUSTER_SURVIVOR_COUNT | |
Definition at line 58 of file GpuDataLayouts.hpp.