Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::ShaderStage::VSInstanceUnpacking Namespace Reference

Enumerations

enum  Binding : uint32_t {
  VS_UNPACKING_ALLOCATIONS = 0 ,
  VS_UNPACKING_VISIBLE_COUNT = 1 ,
  VS_UNPACKING_INSTANCE_IDS = 2
}

Enumeration Type Documentation

◆ Binding

Enumerator
VS_UNPACKING_ALLOCATIONS 
VS_UNPACKING_VISIBLE_COUNT 
VS_UNPACKING_INSTANCE_IDS 

Definition at line 114 of file GpuDataLayouts.hpp.