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Vulkan Schnee 0.0.1
High-performance rendering engine
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Enumerations | |
| enum | Binding : uint32_t { VERTEX_BUFFER = 0 , VIEW_PROJECTION_UBO = 1 , MESHLET_BUFFER = 2 , MESHLET_TRIANGLES_BUFFER = 3 , BINNED_VISIBLE_MESHLET_INDEX_BUFFER = 4 , PER_OBJECT_SSBO = 5 , MESH_BUFFER = 6 , MESH_PRIMITIVE_BUFFER = 7 , MESHLET_TO_OBJECT_MAP_BUFFER = 8 , MATERIAL_DIFFUSE_FLAT_COLOR = 9 , MATERIAL_DIFFUSE_SHADER = 10 , MATERIAL_MOVABLE_DIFFUSE = 11 , MATERIAL_NORMALS = 12 , MATERIAL_L0 = 13 , MATERIAL_L1 = 14 , MATERIAL_L2 = 15 , MATERIAL_DYNAMIC_TEXTURES = 16 , MATERIAL_STATIC_LIGHTMAP = 17 , VS_INSTANCE_IDS = 18 , SH_PROBE_BUFFER = 19 , TEXTURE_ARRAY = 20 } |
| enum EngineCore::ShaderStage::Graphics::Binding : uint32_t |
Definition at line 130 of file GpuDataLayouts.hpp.