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Vulkan Schnee 0.0.1
High-performance rendering engine
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Enumerations | |
| enum | Binding : uint32_t { BINNING_CULLING_SURVIVORS = 0 , BINNING_PRIMITIVE_MESHLET_DATA = 1 , BINNING_ALLOCATIONS = 2 , BINNING_PIPELINE_COUNTERS = 3 , BINNING_SURVIVOR_COUNT = 4 , BINNING_LOD_CLUSTER_SURVIVORS = 5 , BINNING_LOD_CLUSTER_SURVIVOR_COUNT = 6 , BINNING_CLUSTER_LOD_DATA = 7 , BINNING_PRIMITIVE_MESHLET_DATA_LOD = 8 } |
| enum EngineCore::ShaderStage::PrimitiveBinning::Binding : uint32_t |
Definition at line 50 of file GpuDataLayouts.hpp.