Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::ShaderStage::HiZGeneration Namespace Reference

Enumerations

enum  Binding : uint32_t {
  HIZ_SRC_TEXTURE = 0 ,
  HIZ_SRC_DEPTH_MS = 1 ,
  HIZ_DST_MIP = 2
}

Enumeration Type Documentation

◆ Binding

Enumerator
HIZ_SRC_TEXTURE 
HIZ_SRC_DEPTH_MS 
HIZ_DST_MIP 

Definition at line 90 of file GpuDataLayouts.hpp.