Vulkan Schnee
0.0.1
High-performance rendering engine
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Here is a list of all variables with links to the classes they belong to:
- g -
gameObjects :
Engine::Core::SceneManager
gameObjectToMeshletMap :
Engine::Core::SceneManager
gameTime :
Engine::EngineKern
generateConvexHull :
Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties
generation :
Asset::LoadResult< Key, AssetClass >
,
Asset::Record< Key, AssetClass >
,
Engine::Ecs::AudioAssetPipeline::AudioLoadFuture
geometryVertexStart :
Engine::Rendering::GpuBuffers::MeshGeometryData
glideDirection :
Engine::Components::ArcadeGliderInput
,
Engine::Components::ArcadeGliderStep
glideTurnRate :
Engine::Components::ArcadeGliderTuning
,
Engine::GliderConfig
globalDirectionRadians :
Engine::World::WindFieldConfig
globalDirectionRotationSpeed :
Engine::World::WindFieldConfig
gltfEmissiveTextureIndex :
Engine::Assets::Loaders::GltfLoader::GltfMaterialData
gltfLoader :
Engine::Core::AssetManager
gltfMetallicRoughnessTextureIndex :
Engine::Assets::Loaders::GltfLoader::GltfMaterialData
gltfNormalTextureIndex :
Engine::Assets::Loaders::GltfLoader::GltfMaterialData
gpuBoneMatrixOffset :
Engine::Ecs::ComputedBoneTransforms
graphics :
Engine::Core::ApplicationContext::QueueFamily
graphicsDescriptorSetLayout :
Engine::Rendering::Renderer
graphicsPipelineLayout :
Engine::Rendering::Renderer
graphicsPipelines :
Engine::Rendering::Renderer
gravity :
Engine::GliderConfig
GRIP_THRESHOLD :
Engine::Components::VrGlider
gripAction_ :
Input::XrInputHandler
gripValues_ :
Input::XrInputHandler
groundDetected :
Engine::Components::VrGlider::DebugSnapshot
groundDistance :
Engine::Components::VrGlider::DebugSnapshot
groundHitFraction :
Engine::Components::VrGlider::DebugSnapshot
groundHitNormal :
Engine::Components::VrGlider::DebugSnapshot
groundHitPoint :
Engine::Components::VrGlider::DebugSnapshot
groundHoverOffset :
Engine::GliderConfig
groundIsWalkable :
Engine::Components::VrGlider::DebugSnapshot
groundRayLength :
Engine::GliderConfig
groundSmoothSpeed :
Engine::GliderConfig
groundYInitialized :
Engine::Components::VrGlider::DebugSnapshot
groundYInitialized_ :
Engine::Components::VrGlider
groupCount :
Engine::Rendering::GpuBuffers::MeshGeometryData
groupId :
Engine::Rendering::GpuBuffers::ClusterLodData
groups :
Engine::Ecs::LodHierarchyResult
groupSizeX :
Engine::Rendering::GpuBuffers::Dispatch
groupSizeY :
Engine::Rendering::GpuBuffers::Dispatch
groupSizeZ :
Engine::Rendering::GpuBuffers::Dispatch
groupStartIndex :
Engine::Rendering::GpuBuffers::MeshGeometryData
Generated by
1.14.0