Here is a list of all class members with links to the classes they belong to:
- r -
- r_a_click : Input::ActionProfileOculusTouchController
- r_a_touch : Input::ActionProfileOculusTouchController
- r_aim_pose : Input::ActionProfileOculusTouchController, Input::ActionProfileSimpleController
- r_b_click : Input::ActionProfileOculusTouchController
- r_b_touch : Input::ActionProfileOculusTouchController
- r_grip_pose : Input::ActionProfileOculusTouchController, Input::ActionProfileSimpleController
- r_haptic : Input::ActionProfileOculusTouchController
- r_menu_click : Input::ActionProfileSimpleController
- r_select_click : Input::ActionProfileSimpleController
- r_squeeze_value : Input::ActionProfileOculusTouchController
- r_system_click : Input::ActionProfileOculusTouchController
- r_thumb_resting_surfaces_proximity : Input::ActionProfileOculusTouchController
- r_thumbrest_touch : Input::ActionProfileOculusTouchController
- r_thumbstick_click : Input::ActionProfileOculusTouchController
- r_thumbstick_touch : Input::ActionProfileOculusTouchController
- r_trigger_proximity : Input::ActionProfileOculusTouchController
- r_trigger_touch : Input::ActionProfileOculusTouchController
- r_trigger_value : Input::ActionProfileOculusTouchController
- radius : Ecs::BoundingSphere
- radius_ : EngineCore::CapsuleCollisionComponent, EngineCore::SphereCollisionComponent
- Rat() : EngineCore::Rat
- rawGeometryData : Ecs::PipelineGeometryData
- rd : EngineCore::UuidManager
- readFile() : FileHandler
- readFileAsStream() : FileHandler
- rebuild() : EngineCore::CollisionComponent
- rebuildCollisionShape() : EngineCore::PhysicsBodyComponent
- rebuildIfDirty() : EngineCore::PhysicsBodyComponent
- rebuildMeshMap() : EngineCore::SceneManager
- receiveShadows : EngineCore::GltfLoader::VulkanSchneeExtension::LightProperties
- recordBufferCopyMultiple() : VulkanHelper
- recordHiZGeneration() : EngineCore::Renderer
- recordHiZGenerationSPD() : EngineCore::Renderer
- recordPass2Culling() : EngineCore::Renderer
- recordPass2RenderPass() : EngineCore::Renderer
- recordRenderPass() : EngineCore::Renderer
- recordTransfer() : EngineCore::Renderer
- recordVertexShaderDraws() : EngineCore::Renderer
- recordVertexShaderDrawsDepthOnly() : EngineCore::Renderer
- recordVSInstancedDrawingPipeline() : EngineCore::Renderer
- recordXrSwapchainImageFinishedWritingBarrier() : EngineCore::Renderer
- recordXrSwapchainImageWritableBarrier() : EngineCore::Renderer
- recreateSwapchain() : EngineCore::MirrorView
- refinedGroupId : EngineCore::ClusterLodData
- refreshAllDescriptorSets() : EngineCore::RenderProcess
- regenerateTransformComponents() : EngineCore::Transform
- registerCategory() : EngineCore::LogCategoryManager
- registerCollision() : EngineCore::PhysicsBodyComponent
- registerCreatedAssetWithModel() : EngineCore::ModelAsset
- registerGameObject() : EngineCore::SceneManager
- registerMesh() : EngineCore::AssetManager
- registerMeshComponent() : EngineCore::Actor
- registerShader() : EngineCore::AssetManager
- registerTexture() : EngineCore::AssetManager
- registerType() : EngineCore::Factory
- registerWithBody() : EngineCore::CollisionComponent
- registerWithEcs() : EngineCore::SceneNode
- Registrar : EngineCore::Factory, EngineCore::Registrar< T >
- registrar_Transform : EngineCore::Transform
- registry : EngineCore::SceneNode
- RegistryManager() : Ecs::RegistryManager
- releaseBarrier : EngineCore::VulkanStagedBufferSyncObjects
- reloadMeshOffsets() : EngineCore::AssetManager
- remove_left() : BidirectionalMap< T, U >
- remove_right() : BidirectionalMap< T, U >
- removeChild() : EngineCore::SceneNode
- removeComponent() : EngineCore::Entity
- removeFirstComponent() : EngineCore::Entity
- removeFromIndex() : EngineCore::AssetManager::MaterialData< MaterialDataType >
- removeRigidBody() : EngineCore::PhysicsEngine
- removeTickable() : EngineCore::Ticker
- render() : EngineCore::MirrorView
- renderCycleMeshSnapshot_ : EngineCore::RenderingDataManager
- RenderDoc() : RenderDoc
- renderedFrameCounter : EngineCore::Renderer
- Renderer() : EngineCore::Renderer
- renderer : EngineCore::AssetManager, EngineCore::Engine, EngineCore::Mesh, EngineCore::MeshPrimitive, EngineCore::MirrorView, EngineCore::RenderProcess
- renderFinishedSemaphore : EngineCore::RenderProcess
- renderFinishedSemaphores : EngineCore::Renderer
- RenderingAsset() : Ecs::RenderingAsset
- RenderingAssetManager() : Ecs::RenderingAssetManager
- RenderingDataManager : EngineCore::AssetManager, EngineCore::RenderingDataManager
- renderingDataManager : Ecs::ModelAssetPipeline, Ecs::TextureAssetPipeline, EngineCore::Renderer
- renderingDataManager_ : EngineCore::MeshComponent
- RenderProcess() : EngineCore::RenderProcess
- renderProcesses : EngineCore::Renderer
- renderToXr() : EngineCore::Renderer
- requestExitSession() : EngineCore::Headset
- requestExrHeaders() : Ecs::TextureAssetPipeline
- requestLoad() : Asset::AssetBase
- reserve() : BidirectionalMap< T, U >
- reset() : Asset::Path, EngineCore::DescriptorIndexAllocator, EngineCore::Mesh, EngineCore::Texture
- resetMeshletCullingDispatchBuffers() : EngineCore::Renderer
- resetMeshletUnpackingDispatchBuffers() : EngineCore::Renderer
- resolveDescriptorIndex() : EngineCore::TextureHandleRegistry
- restartRenderCommandBuffers() : EngineCore::Renderer
- restitution : EngineCore::RigidBodyCreateInfo
- restitution_ : EngineCore::PhysicsBodyComponent
- result : EngineCore::Headset::WaitFrameResult
- retrieveImageData() : Ecs::TextureAssetPipeline
- retrieveXrSystemId() : EngineCore::ApplicationContext
- right : BidirectionalMap< T, U >
- rightHand : EngineCore::Engine
- RightSideType : BidirectionalMap< T, U >
- rightThumbstick_ : Input::XrInputHandler
- rigidBody : Ecs::SimulatesPhysics
- rigidBody_ : EngineCore::PhysicsBodyComponent
- root : EngineCore::SceneGraph
- rootComponent : EngineCore::Actor
- RootNode() : EngineCore::RootNode
- rotateActor() : EngineCore::Actor
- rotateWorld() : EngineCore::SceneNode
- ROTATION : EngineCore::Transform::serial
- rotation : Ecs::TransformOperators::MatrixTransformComponent, EngineCore::Transform::MatrixTransformComponent
- rotationAroundPoint() : EngineCore::OpenXrHelper
- roughness_factor() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- roughness_metallic_texture_index() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData
- roughnessFactor : EngineCore::DynamicTexturesMaterialData, EngineCore::GltfLoader::GltfMaterialData, EngineCore::GpuPbrMaterial, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- roughnessMetallicTextureIndex : EngineCore::DynamicTexturesMaterialData, EngineCore::GltfLoader::GltfMaterialData, EngineCore::GpuPbrMaterial, EngineCore::MovableDiffuseShaderMaterialData
- run() : EngineCore::Engine
- runtimeVerbosity_ : EngineCore::LogCategory