Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::Transform::MatrixTransformComponent Struct Reference

Public Attributes

glm::vec3 skew
glm::vec4 perspective
glm::vec3 translation
glm::vec3 scale
glm::quat rotation

Detailed Description

Definition at line 57 of file Transform.h.

Member Data Documentation

◆ perspective

glm::vec4 EngineCore::Transform::MatrixTransformComponent::perspective

◆ rotation

◆ scale

◆ skew

glm::vec3 EngineCore::Transform::MatrixTransformComponent::skew

◆ translation


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/World/Transform.h