Minimal input mapping supported on any OpenXR compatible device.
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#include <XrInputHandler.h>
Minimal input mapping supported on any OpenXR compatible device.
Definition at line 47 of file XrInputHandler.h.
◆ suggestBindings()
| void Input::ActionProfileSimpleController::suggestBindings |
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◆ actionProfile
| const std::string Input::ActionProfileSimpleController::actionProfile |
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static |
◆ l_aim_pose
| const std::string Input::ActionProfileSimpleController::l_aim_pose |
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◆ l_grip_pose
| const std::string Input::ActionProfileSimpleController::l_grip_pose |
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static |
◆ l_menu_click
| const std::string Input::ActionProfileSimpleController::l_menu_click |
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static |
◆ l_select_click
| const std::string Input::ActionProfileSimpleController::l_select_click |
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static |
◆ r_aim_pose
| const std::string Input::ActionProfileSimpleController::r_aim_pose |
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static |
◆ r_grip_pose
| const std::string Input::ActionProfileSimpleController::r_grip_pose |
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static |
◆ r_menu_click
| const std::string Input::ActionProfileSimpleController::r_menu_click |
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◆ r_select_click
| const std::string Input::ActionProfileSimpleController::r_select_click |
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static |
The documentation for this class was generated from the following file:
- /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Input/XrInputHandler.h