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Vulkan Schnee 0.0.1
High-performance rendering engine
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A bounding sphere for an entity. Used for frustum culling. More...
#include <EcsData.h>
Public Attributes | |
| glm::vec3 | center = { 0.0f, 0.0f, 0.0f } |
| float | radius = 0.0f |
A bounding sphere for an entity. Used for frustum culling.
| glm::vec3 Ecs::BoundingSphere::center = { 0.0f, 0.0f, 0.0f } |
Definition at line 194 of file EcsData.h.
Referenced by Math::BoundingSphere::calculate(), EngineCore::RenderingDataManager::updatePrimitiveData(), and EngineCore::RenderingDataManager::updatePrimitiveDataInstanced().
| float Ecs::BoundingSphere::radius = 0.0f |
Definition at line 195 of file EcsData.h.
Referenced by Math::BoundingSphere::calculate(), EngineCore::RenderingDataManager::updatePrimitiveData(), and EngineCore::RenderingDataManager::updatePrimitiveDataInstanced().