Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
ArcadeGliderFlightModel.h File Reference
#include <glm/glm.hpp>
Include dependency graph for ArcadeGliderFlightModel.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  Engine::Components::ArcadeGliderTuning
 Stores the config values for the glider. Can be used to change the flight behavior of the glider movement controller. More...
struct  Engine::Components::ArcadeGliderState
 Persistent state carried between arcade glider simulation steps. More...
struct  Engine::Components::ArcadeGliderInput
 Input values for one arcade glider simulation step. More...
struct  Engine::Components::ArcadeGliderStep
 Output values from one arcade glider simulation step. More...

Namespaces

namespace  Engine
namespace  Engine::Components

Functions

ArcadeGliderStep Engine::Components::stepArcadeGliderFlight (const ArcadeGliderTuning &tuning, const ArcadeGliderInput &input)
 Advances the arcade glider flight model by one step.