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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <glm/glm.hpp>Go to the source code of this file.
Classes | |
| struct | Engine::Components::ArcadeGliderTuning |
| Stores the config values for the glider. Can be used to change the flight behavior of the glider movement controller. More... | |
| struct | Engine::Components::ArcadeGliderState |
| struct | Engine::Components::ArcadeGliderInput |
| struct | Engine::Components::ArcadeGliderStep |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Components |
Functions | |
| ArcadeGliderStep | Engine::Components::stepArcadeGliderFlight (const ArcadeGliderTuning &tuning, const ArcadeGliderInput &input) |