Vulkan Schnee 0.0.1
High-performance rendering engine
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ArcadeGliderFlightModel.h File Reference
#include <glm/glm.hpp>
Include dependency graph for ArcadeGliderFlightModel.h:
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Classes

struct  Engine::Components::ArcadeGliderTuning
 Stores the config values for the glider. Can be used to change the flight behavior of the glider movement controller. More...
struct  Engine::Components::ArcadeGliderState
struct  Engine::Components::ArcadeGliderInput
struct  Engine::Components::ArcadeGliderStep

Namespaces

namespace  Engine
namespace  Engine::Components

Functions

ArcadeGliderStep Engine::Components::stepArcadeGliderFlight (const ArcadeGliderTuning &tuning, const ArcadeGliderInput &input)