Vulkan Schnee 0.0.1
High-performance rendering engine
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XrRig.h File Reference
#include "Engine/Input/XrInputHandler.h"
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <cstddef>
Include dependency graph for XrRig.h:

Go to the source code of this file.

Classes

struct  Input::TrackedHandPose
class  Input::XrRig

Namespaces

namespace  Engine
namespace  Engine::Rendering
namespace  Input