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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Engine/Input/XrInputHandler.h"#include <glm/glm.hpp>#include <glm/gtc/quaternion.hpp>#include <cstddef>Go to the source code of this file.
Classes | |
| struct | Input::TrackedHandPose |
| class | Input::XrRig |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Rendering |
| namespace | Input |