Vulkan Schnee 0.0.1
High-performance rendering engine
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XrRig.h File Reference
#include "Engine/Input/XrInputHandler.h"
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <cstddef>
Include dependency graph for XrRig.h:

Go to the source code of this file.

Classes

struct  Input::TrackedHandPose
 World-space pose for one tracked XR hand. More...
class  Input::XrRig
 Resolves raw XR play-space poses into world-space tracked hand poses. More...

Namespaces

namespace  Engine
namespace  Engine::Rendering
namespace  Input