Here is a list of all variables with links to the classes they belong to:
- s -
- s_functionInitializationState : VulkanHelper
- s_functions : VulkanHelper
- s_mutex : VulkanHelper
- sampler_ : Engine::Assets::CubemapTexture
- sampleRate : Engine::Assets::AudioData
- sampleRate_ : Engine::Assets::Audio
- samplerCache_ : Engine::Core::ApplicationContext
- scale : Engine::Animation::AnimationEvaluator::JointPose, Engine::Ecs::TransformOperators::MatrixTransformComponent, Engine::Rendering::GpuBuffers::SHProbeData
- scene_ : Engine::Components::Logic
- sceneColorFormat_ : Engine::Rendering::Headset
- sceneGraph : Engine::Entities::Scene
- sceneManager : Engine::EngineKern
- sceneNode : Engine::Components::Mesh, Engine::Entities::Actor
- sceneNode_ : Engine::Components::Camera, Engine::Components::PhysicsBody, Engine::Components::VrMovement
- sceneNodeEntity : Engine::Ecs::DirectionalLightData, Engine::Ecs::PointLightData
- screenHeight : Engine::Rendering::MeshShaderSpecializationData::Data
- screenSize : Engine::Rendering::GpuBuffers::LodConfigUBO
- screenWidth : Engine::Rendering::MeshShaderSpecializationData::Data
- sh_scale : Engine::Rendering::GpuBuffers::PbrMaterial
- shaderParameters : Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension
- shaderType : Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension
- shadowArrayView_ : Engine::Rendering::SunShadowResources
- shadowImage_ : Engine::Rendering::SunShadowResources
- shadowMemory_ : Engine::Rendering::SunShadowResources
- shadowParams : Engine::Rendering::GpuBuffers::SunLightBuffer
- shadowSampler_ : Engine::Rendering::SunShadowResources
- shape : Engine::Physics::RigidBodyCreateInfo
- shape_ : Engine::Components::Collision
- shapeDirty_ : Engine::Components::PhysicsBody
- shapeType : Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties
- shouldCallBeginFrame : Engine::Rendering::Headset::WaitFrameResult
- shProbeIndex : Engine::Rendering::GpuBuffers::MeshPrimitiveRenderData
- shScale : Engine::Core::MaterialData
- simpleControllerInteractionProfile : Input::ActionProfileBase::ActionProfiles
- simplifiedBoundsPositionAndRadius : Engine::Rendering::GpuBuffers::ClusterGroupData
- simplifiedError : Engine::Rendering::GpuBuffers::ClusterGroupData
- singleMeshletGeoIndex : Engine::Rendering::GpuBuffers::MeshGeometryData
- size : BufferCopyObject
- size_ : Vulkan::Buffer
- skeletonRootIndex_ : Engine::Assets::Skin
- skew : Engine::Ecs::TransformOperators::MatrixTransformComponent
- skin : Engine::Ecs::CompletedMeshletGeneration, Engine::Ecs::PrimitiveDataLoading, Engine::Ecs::SkeletalMeshData
- SKIN_WIDTH : Engine::Components::VrGlider
- skinIndex : Engine::Assets::Loaders::GltfLoader::GltfMeshData
- SKIP_FRAMES_AFTER_STALL : Engine::Rendering::Renderer
- skipMeshShaderDraw_ : Engine::Rendering::Renderer
- skipMirrorFramesRemaining_ : Engine::Rendering::Renderer
- skipVertexShaderDraw_ : Engine::Rendering::Renderer
- skyGradientPipeline_ : Engine::Rendering::Renderer
- skyGradientPipelineLayout_ : Engine::Rendering::Renderer
- smoothedGroundY : Engine::Components::VrGlider::DebugSnapshot
- smoothedGroundY_ : Engine::Components::VrGlider
- snapTurnArmed : Engine::Components::VrGlider::DebugSnapshot
- snapTurnDegrees : Engine::GliderConfig
- snapTurnDirection : Engine::Components::VrGlider::DebugSnapshot
- snapTurnThreshold : Engine::GliderConfig
- snapTurnTriggered : Engine::Components::VrGlider::DebugSnapshot
- socketType : Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter
- solver : Engine::Core::PhysicsEngine
- sound : Engine::Core::AudioEngine::PlayingSound
- sourceBaseMip : Engine::Assets::Textures::Ktx2TextureData
- sourceBaseMip_ : Engine::Assets::RuntimeTexture
- sourceBuffer : BufferCopyObject
- sourceHeight : Engine::Assets::Textures::Ktx2TextureData
- sourceHeight_ : Engine::Assets::RuntimeTexture
- sourceMipLevels : Engine::Assets::Textures::Ktx2TextureData
- sourceMipLevels_ : Engine::Assets::RuntimeTexture
- sourceWidth : Engine::Assets::Textures::Ktx2TextureData
- sourceWidth_ : Engine::Assets::RuntimeTexture
- space : Input::HandPoseInfo
- spawnPosition : Engine::GliderConfig
- sphereRadius : Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties
- srcAlphaBlendFactor : Engine::Rendering::PipelineMaterialPayload
- srcColorBlendFactor : Engine::Rendering::PipelineMaterialPayload
- srcOffset : BufferCopyObject
- stage : Engine::Ecs::AssetLoadingStatus
- STAGING_BUFFER_COUNT : Vulkan::StagedBuffer
- stagingBuffers : Vulkan::StagedBuffer::PendingDeletion
- stagingBuffers_ : Vulkan::StagedBuffer
- STALL_THRESHOLD_MS : Engine::Rendering::Renderer
- stallDiveSinkScale : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stalled : Engine::Components::ArcadeGliderState, Engine::Components::ArcadeGliderStep
- stallExtraDrag : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallRecoveryDelay : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallRecoverySpeed : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallRecoveryTimer : Engine::Components::ArcadeGliderState, Engine::Components::ArcadeGliderStep, Engine::Components::VrGlider::DebugSnapshot
- stallSinkSpeed : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallSpeed : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- startMeshletId : Engine::Rendering::GpuBuffers::VisibleMeshletRange
- state : Asset::Record< Key, AssetClass >, Engine::Components::ArcadeGliderInput
- staticMeshData : Engine::Components::Mesh
- staticSunShadowCacheValid_ : Engine::Rendering::Renderer
- staticSunShadowCascadeData_ : Engine::Rendering::Renderer
- stickDeadzone : Engine::GliderConfig
- strength : Engine::World::WindSample
- success : Asset::LoadResult< Key, AssetClass >
- sunShadowCasterDebugView_ : Engine::Rendering::Renderer
- sunShadowMovableAlphaPipeline_ : Engine::Rendering::Renderer
- sunShadowOpaquePipeline_ : Engine::Rendering::Renderer
- sunShadowResources_ : Engine::Rendering::Renderer
- sunShadowStaticAlphaPipeline_ : Engine::Rendering::Renderer
- supportedOpenXRApiLayers : Engine::Core::ApplicationContext
- supportedOpenXRInstanceExtensions : Engine::Core::ApplicationContext
- supportedVulkanDeviceExtensions : Engine::Core::ApplicationContext
- supportedVulkanInstanceExtensions : Engine::Core::ApplicationContext
- swapchainRenderTargets : Engine::Rendering::Headset
- syncCopyObjects_ : Engine::Rendering::Renderer