Here is a list of all variables with links to the classes they belong to:
- s -
- s_functionInitializationState : VulkanHelper
- s_functions : VulkanHelper
- s_mutex : VulkanHelper
- sampler : Engine::Rendering::WorldUiRenderer::ImGuiTexture
- sampler_ : Engine::Assets::CubemapTexture, Engine::Rendering::WorldUiRenderer
- sampleRate : Engine::Assets::AudioData
- sampleRate_ : Engine::Assets::Audio
- samplerCache_ : Engine::Core::ApplicationContext
- scale : Engine::Animation::AnimationEvaluator::JointPose, Engine::Ecs::TransformOperators::MatrixTransformComponent, Engine::Rendering::GpuBuffers::SHProbeData
- scene_ : Engine::Components::Logic
- sceneColorFormat_ : Engine::Rendering::Headset
- sceneGraph : Engine::Entities::Scene
- sceneManager_ : Engine::EngineKern, Engine::Subsystems
- sceneNode : Engine::Components::Mesh, Engine::Entities::Actor, Engine::Entities::SpawnContext
- sceneNode_ : Engine::Components::Camera, Engine::Components::PhysicsBody, Engine::Components::VrMovement
- sceneNodeEntity : Engine::Ecs::DirectionalLightData, Engine::Ecs::PointLightData
- screenSize : Engine::Rendering::GpuBuffers::LodConfigUBO
- selectedUpgrade_ : Engine::Components::WidgetComponent
- selfActor : Engine::Physics::CollisionEvent
- selfBody : Engine::Core::PhysicsEngine::PendingActorEvent, Engine::Core::PhysicsEngine::PendingComponentEvent, Engine::Physics::CollisionEvent
- selfComponent : Engine::Core::PhysicsEngine::PendingComponentEvent
- selfComponents : Engine::Physics::CollisionEvent
- sessionStateCallback_ : Engine::Rendering::Headset
- settingIndex : Engine::Assets::FlowSettingHandle
- settingNames : Engine::Assets::AudioFlowStore::Record
- settings_ : Engine::Components::WorldUiSurfaceComponent
- sh_scale : Engine::Rendering::GpuBuffers::PbrMaterial
- shaderParameters : Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension
- shaderType : Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension
- shadowParams : Engine::Rendering::GpuBuffers::SunLightBuffer
- shape : Engine::Physics::RigidBodyCreateInfo
- shape_ : Engine::Components::Collision
- shapeDirty_ : Engine::Components::PhysicsBody
- shapeType : Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties
- shInfluence : Engine::Entities::SceneLightingSettings
- shouldCallBeginFrame : Engine::Rendering::Headset::WaitFrameResult
- shProbeIndex : Engine::Rendering::GpuBuffers::MeshPrimitiveRenderData
- shScale : Engine::Components::WorldUiMaterialSettings, Engine::Core::MaterialData
- silenceBuffer_ : Engine::Core::AudioEngine
- silenceSound_ : Engine::Core::AudioEngine
- simplifiedBoundsPositionAndRadius : Engine::Rendering::GpuBuffers::ClusterGroupData
- simplifiedError : Engine::Rendering::GpuBuffers::ClusterGroupData
- singleMeshletGeoDataAddress : Engine::Rendering::GpuBuffers::MeshGeometryData, Engine::Rendering::MeshGeometryMapping
- singleMeshletGeoIndex : Engine::Rendering::GpuBuffers::MeshGeometryData, Engine::Rendering::MeshGeometryMapping
- size : BufferCopyObject
- skeletonName : Engine::Assets::Authored::SkeletonAssetRef
- skeletonRootIndex_ : Engine::Assets::Skin
- skew : Engine::Ecs::TransformOperators::MatrixTransformComponent
- skin : Engine::Ecs::CompletedMeshletGeneration, Engine::Ecs::PrimitiveDataLoading, Engine::Ecs::SkeletalMeshData
- SKIN_WIDTH : Engine::Components::VrGlider
- skinAssetManager_ : Engine::Core::AssetManager, Engine::Ecs::ModelAssetPipeline
- skinIndex : Engine::Assets::Loaders::GltfLoader::GltfMeshData
- skinName : Engine::Assets::Authored::SkinAssetRef
- skins_ : Engine::Core::AssetRegistry
- slug : Input::XrProfileDef
- smoothedGroundY : Engine::Components::VrGlider::DebugSnapshot
- smoothedGroundY_ : Engine::Components::VrGlider
- snapTurnArmed : Engine::Components::VrGlider::DebugSnapshot
- snapTurnDegrees : Engine::GliderConfig
- snapTurnDirection : Engine::Components::VrGlider::DebugSnapshot
- snapTurnThreshold : Engine::GliderConfig
- snapTurnTriggered : Engine::Components::VrGlider::DebugSnapshot
- socketType : Engine::Assets::Loaders::GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter
- solver : Engine::Core::PhysicsEngine
- sound : Engine::Core::AudioEngine::PlayingFlow, Engine::Core::AudioEngine::PlayingSound
- source : Engine::Assets::Authored::AnimationClipAssetRef, Engine::Assets::Authored::AudioAssetRef, Engine::Assets::Authored::CubemapTextureAssetRef, Engine::Assets::Authored::FontAssetRef, Engine::Assets::Authored::GeometryMeshAssetRef, Engine::Assets::Authored::GltfAssetRef, Engine::Assets::Authored::GltfRenderableAssetRef, Engine::Assets::Authored::LightmapTextureAssetRef, Engine::Assets::Authored::MaterialAssetRef, Engine::Assets::Authored::SkeletalMeshAssetRef, Engine::Assets::Authored::SkeletonAssetRef, Engine::Assets::Authored::SkinAssetRef, Engine::Assets::Authored::Texture2DAssetRef, Engine::Core::AudioClipStore::Record, Engine::Core::AudioEngine::SpatializedSound, Engine::Core::GltfStore::GltfRecord, Engine::Core::Texture2DStore::Record
- sourceBaseMip : Engine::Assets::Textures::Ktx2TextureData
- sourceBaseMip_ : Engine::Assets::RuntimeTexture
- sourceBuffer : BufferCopyObject
- sourceHeight : Engine::Assets::Textures::Ktx2TextureData
- sourceHeight_ : Engine::Assets::RuntimeTexture
- sourceMipLevels : Engine::Assets::Textures::Ktx2TextureData
- sourceMipLevels_ : Engine::Assets::RuntimeTexture
- sourceToIndex_ : Engine::Core::AudioClipStore, Engine::Core::GltfStore, Engine::Core::Texture2DStore
- sourceWidth : Engine::Assets::Textures::Ktx2TextureData
- sourceWidth_ : Engine::Assets::RuntimeTexture
- space : Input::HandPoseInfo, Input::XrInputHandler::XrActionCache
- spatializedSounds_ : Engine::Core::AudioEngine
- spawnPosition : Engine::GliderConfig
- sphereRadius : Engine::Assets::Loaders::GltfLoader::VulkanSchneeExtension::CollisionProperties
- srcOffset : BufferCopyObject
- stage : Engine::Ecs::AssetLoadingStatus
- stallDiveSinkScale : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stalled : Engine::Components::ArcadeGliderState, Engine::Components::ArcadeGliderStep
- stallExtraDrag : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallRecoveryDelay : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallRecoverySpeed : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallRecoveryTimer : Engine::Components::ArcadeGliderState, Engine::Components::ArcadeGliderStep, Engine::Components::VrGlider::DebugSnapshot
- stallSinkSpeed : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- stallSpeed : Engine::Components::ArcadeGliderTuning, Engine::GliderConfig
- startMeshletId : Engine::Rendering::GpuBuffers::VisibleMeshletRange
- state : Asset::Record< Key, AssetClass >, Engine::Components::ArcadeGliderInput
- steamAudio_ : Engine::Core::AudioEngine
- stickDeadzone : Engine::GliderConfig
- strength : Engine::World::WindSample
- subactionPaths : Input::XrInputHandler::XrActionInfo
- success : Asset::LoadResult< Key, AssetClass >
- suffix : Input::XrInputHandler::XrActionInfo
- sunBrightness : Engine::Entities::SceneLightingSettings
- supportedOpenXRApiLayers : Engine::Core::ApplicationContext
- supportedOpenXRInstanceExtensions : Engine::Core::ApplicationContext
- supportedVulkanDeviceExtensions : Engine::Core::ApplicationContext
- supportedVulkanInstanceExtensions : Engine::Core::ApplicationContext
- swapchainFormat_ : Engine::Rendering::Headset
- swapchainRenderTargets : Engine::Rendering::Headset