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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <CollisionShape.h>
Protected Member Functions | |
| CollisionShape (bool isDynamic) | |
Protected Attributes | |
| bool | isDynamic |
| btCollisionShape * | shape = nullptr |
Definition at line 11 of file CollisionShape.h.
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inlineexplicitprotected |
Definition at line 14 of file CollisionShape.h.
References isDynamic.
Referenced by Physics::SphereCollision::SphereCollision(), and Physics::SphereCollision::SphereCollision().
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protected |
Definition at line 15 of file CollisionShape.h.
Referenced by CollisionShape().
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protected |
Definition at line 16 of file CollisionShape.h.
Referenced by Physics::SphereCollision::SphereCollision(), and Physics::SphereCollision::SphereCollision().