Vulkan Schnee 0.0.1
High-performance rendering engine
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GltfSpawner.h File Reference
#include <filesystem>
#include <vector>
#include "Engine/Entity/Scene.h"
#include "Engine/Entity/StaticMeshActor.h"
Include dependency graph for GltfSpawner.h:

Go to the source code of this file.

Classes

class  Engine::Entities::GltfSpawner
 Utility class for spawning GLTF meshes into a scene. More...

Namespaces

namespace  Engine
namespace  Engine::Entities