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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <filesystem>#include <vector>#include "Engine/Entity/Scene.h"#include "Engine/Entity/StaticMeshActor.h"Go to the source code of this file.
Classes | |
| class | Engine::Entities::GltfSpawner |
| Utility class for spawning GLTF meshes into a scene. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Entities |