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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Engine/Entity/Entity.h"#include "GLFW/glfw3.h"#include <filesystem>#include <memory>#include <vector>Go to the source code of this file.
Classes | |
| class | Engine::GameModule |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Core |
| Core audio subsystem owning the miniaudio engine and managing playback. | |