Vulkan Schnee 0.0.1
High-performance rendering engine
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CollisionComponent.h File Reference
#include "Engine/Component/LogicComponent.h"
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <entt/entt.hpp>
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Classes

class  EngineCore::CollisionComponent
 Base class for collision shape components. More...

Namespaces

namespace  EngineCore
 Log category system implementation.