Vulkan Schnee 0.0.1
High-performance rendering engine
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Actor.h File Reference
#include "Engine/Entity/Entity.h"
#include "Engine/World/SceneGraph.h"
#include "Engine/World/Transform.h"
#include <memory>
#include <optional>
#include <vector>
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Classes

class  EngineCore::Actor
 An Actor is similar to an EngineCore::Entity. An actor is an Entity with a transform. More...

Namespaces

namespace  EngineCore
 Log category system implementation.