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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Engine/Component/LogicComponent.h"#include "Engine/World/SceneGraph.h"#include <glm/glm.hpp>#include <memory>Go to the source code of this file.
Classes | |
| class | Engine::Components::VrMovement |
| Component that handles VR player movement using controller inputs. Writes locomotion to the actor's SceneNode, which the camera reads from. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Rendering |
| namespace | Input |
| namespace | Engine::Components |