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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Engine/Component/CollidableMeshComponent.h"#include "Engine/Entity/Actor.h"#include "Engine/Files/AssetPath.h"Go to the source code of this file.
Classes | |
| class | Engine::Entities::StaticMeshActor |
| Wrapper for entt component creation which ensures types safety and attaches the correct component with systmes to the entity. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Entities |