Vulkan Schnee 0.0.1
High-performance rendering engine
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LogicComponent.h File Reference
#include <string>
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Classes

class  Engine::Components::Logic
 Base class for all logic components that can be attached to an actor. Provides access to the scene, tick functionality, and lifecycle events. More...

Namespaces

namespace  Engine
namespace  Engine::Core
 Core audio subsystem owning the miniaudio engine and managing playback.
namespace  Engine::Entities
namespace  Engine::Components