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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <string>Go to the source code of this file.
Classes | |
| class | Engine::Components::Logic |
| Base class for all logic components that can be attached to an actor. Provides access to the scene, tick functionality, and lifecycle events. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Core |
| Core audio subsystem owning the miniaudio engine and managing playback. | |
| namespace | Engine::Entities |
| namespace | Engine::Components |