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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <Engine/Core/Tick.h>#include <vector>#include <memory>#include <algorithm>#include <plog/Log.h>#include <entt/entt.hpp>#include "uuid/uuid.h"#include "Engine/Component/LogicComponent.h"Go to the source code of this file.
Classes | |
| class | EngineCore::Entity |
| The entity class is the base class of everything which is attached to a scene. If it is part of a scene it is an entity. More... | |
Namespaces | |
| namespace | EngineCore |
| Log category system implementation. | |