Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
Entity.h File Reference
#include <Engine/Core/Tick.h>
#include <vector>
#include <memory>
#include <algorithm>
#include <plog/Log.h>
#include <entt/entt.hpp>
#include "uuid/uuid.h"
#include "Engine/Component/LogicComponent.h"
Include dependency graph for Entity.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  EngineCore::Entity
 The entity class is the base class of everything which is attached to a scene. If it is part of a scene it is an entity. More...

Namespaces

namespace  EngineCore
 Log category system implementation.