2#include <LinearMath/btVector3.h>
4#include <glm/gtx/quaternion.hpp>
5#include <LinearMath/btQuaternion.h>
14 btQuaternion
getQuat(glm::quat quaternion);
Converter functions from other vector or number storage systems into the bullet 3 standard.
btQuaternion getQuat(glm::quat quaternion)
btVector3 getVec3(glm::vec3 v)
Converters from other number / vector systems into glm.
vec3 getVec3(btVector3 v)
quat getQuat(btQuaternion q)