Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
Converter.h File Reference
#include <LinearMath/btVector3.h>
#include <glm/vec3.hpp>
#include <glm/gtx/quaternion.hpp>
#include <LinearMath/btQuaternion.h>
Include dependency graph for Converter.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  bt
 Converter functions from other vector or number storage systems into the bullet 3 standard.
namespace  glm
 Converters from other number / vector systems into glm.

Functions

btVector3 bt::getVec3 (glm::vec3 v)
btQuaternion bt::getQuat (glm::quat quaternion)
vec3 glm::getVec3 (btVector3 v)
quat glm::getQuat (btQuaternion q)