Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
AudioEngine.h File Reference
#include "AudioConfig.h"
#include <filesystem>
#include <unordered_map>
#include <string>
Include dependency graph for AudioEngine.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Engine::Core::AudioEngine
 Owns the miniaudio engine and provides the playback API. More...
struct  Engine::Core::AudioEngine::RegisteredAudio
struct  Engine::Core::AudioEngine::PlayingSound

Namespaces

namespace  Engine
namespace  Engine::Assets
namespace  Engine::Core
 Core audio subsystem owning the miniaudio engine and managing playback.

Typedefs

using Engine::Core::AudioHandle = uint32_t
 Identifies a playing sound instance.

Variables

constexpr AudioHandle Engine::Core::INVALID_AUDIO_HANDLE = 0