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Vulkan Schnee 0.0.1
High-performance rendering engine
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Shared audio configuration constants used by miniaudio and Steam Audio. More...
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| constexpr uint32_t | SAMPLE_RATE = 48000 |
| Sample rate in Hz — must match between miniaudio engine and Steam Audio. | |
| constexpr uint32_t | FRAME_SIZE = 1024 |
| Frames per audio processing period — must match between miniaudio and Steam Audio. | |
| constexpr uint32_t | OUTPUT_CHANNELS = 2 |
| Output channel count (stereo) | |
| constexpr uint32_t | MAX_AUDIO_SOURCES = 128 |
| Maximum number of simultaneously active audio sources. | |
| constexpr size_t | MAX_AUDIO_LOADS_PER_FRAME = 8 |
| Maximum audio assets to finalize per frame in the pipeline. | |
Shared audio configuration constants used by miniaudio and Steam Audio.
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constexpr |
Frames per audio processing period — must match between miniaudio and Steam Audio.
Definition at line 15 of file AudioConfig.h.
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constexpr |
Maximum audio assets to finalize per frame in the pipeline.
Definition at line 24 of file AudioConfig.h.
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constexpr |
Maximum number of simultaneously active audio sources.
Definition at line 21 of file AudioConfig.h.
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constexpr |
Output channel count (stereo)
Definition at line 18 of file AudioConfig.h.
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constexpr |
Sample rate in Hz — must match between miniaudio engine and Steam Audio.
Definition at line 12 of file AudioConfig.h.