Here is a list of all functions with links to the classes they belong to:
- s -
- saveConfig() : EngineCore::LogCategoryManager
- Scene() : EngineCore::Scene
- SceneComponent() : EngineCore::SceneComponent
- SceneGraph() : EngineCore::SceneGraph
- SceneManager() : EngineCore::SceneManager
- SceneNode() : EngineCore::SceneNode
- Serialize() : EngineCore::GlmSerialize, EngineCore::Serializable, EngineCore::Transform
- sessionStateToString() : EngineCore::OpenXrHelper
- setActive() : EngineCore::CameraComponent
- setActiveScene() : EngineCore::SceneManager
- setActorLocation() : EngineCore::Actor
- setActorRotation() : EngineCore::Actor
- setActorScale() : EngineCore::Actor
- setAllVerbosity() : EngineCore::LogCategoryManager
- setAngularVelocity() : EngineCore::PhysicsBodyComponent
- setAspectRatio() : EngineCore::CameraComponent
- setAssetManager() : EngineCore::RenderingDataManager, EngineCore::Scene, EngineCore::SceneManager
- setBaseColorTextureHandle() : EngineCore::MaterialAsset
- setBaseColorTextureIndex() : EngineCore::StaticLightmapMaterialData
- setBaseColorTexturePath() : EngineCore::MaterialAsset
- setCanTick() : EngineCore::LogicComponent
- setCapturePath() : RenderDoc
- setCaptureTitle() : RenderDoc
- setDeadzone() : EngineCore::VrMovementComponent
- setDebugName() : EngineCore::Texture, EngineCore::VulkanBuffer, EngineCore::VulkanStagedBuffer
- setEmissiveFactor() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- setEmissiveTextureHandle() : EngineCore::MaterialAsset
- setEmissiveTextureIndex() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData
- setEmissiveTexturePath() : EngineCore::MaterialAsset
- setEngine() : EngineCore::EngineManager
- setFarPlane() : EngineCore::CameraComponent
- setFov() : EngineCore::CameraComponent
- setFreezeCulling() : EngineCore::Renderer
- setFriction() : EngineCore::PhysicsBodyComponent
- setGraphicsFenceSubmitted() : EngineCore::RenderProcess
- setHalfExtents() : EngineCore::BoxCollisionComponent
- setHeader() : EngineCore::ExrTextureAsset
- setHeight() : EngineCore::CapsuleCollisionComponent
- setImage() : EngineCore::TextureAsset
- setInstancingEnabled() : EngineCore::RenderingDataManager
- setIsTrigger() : EngineCore::CollisionComponent
- setKinematic() : EngineCore::PhysicsBodyComponent
- setLightmapTextureHandle() : EngineCore::MaterialAsset
- setLightmapTextureIndex() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- setLightmapTexturePath() : EngineCore::MaterialAsset
- setLinearVelocity() : EngineCore::PhysicsBodyComponent
- setLocalModelMatrix() : EngineCore::SceneNode
- setLocalOffset() : EngineCore::CollisionComponent
- setLocalRotation() : EngineCore::CollisionComponent
- setLocation() : EngineCore::Transform
- setMass() : EngineCore::PhysicsBodyComponent
- setMaterialId() : EngineCore::MeshPrimitive
- setMaterialShader() : EngineCore::MeshPrimitive
- setMetallicFactor() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- setMetallicRoughnessTextureHandle() : EngineCore::MaterialAsset
- setMetallicRoughnessTexturePath() : EngineCore::MaterialAsset
- setMoveSpeed() : EngineCore::VrMovementComponent
- setNearPlane() : EngineCore::CameraComponent
- setNormalScale() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- setNormalTextureHandle() : EngineCore::MaterialAsset
- setNormalTextureIndex() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- setNormalTexturePath() : EngineCore::MaterialAsset
- setObjectName() : VulkanHelper
- setOwningEntity() : EngineCore::LogicComponent
- setParent() : EngineCore::SceneComponent
- setPipeline() : EngineCore::MaterialShader
- setPlayerPosition() : EngineCore::Headset
- setPosition() : Ecs::TransformOperators
- setRadius() : EngineCore::CapsuleCollisionComponent, EngineCore::SphereCollisionComponent
- setRenderer() : EngineCore::RenderingDataManager
- setRenderingDataManager() : Ecs::ModelAssetPipeline, Ecs::TextureAssetPipeline, EngineCore::AssetManager
- setRestitution() : EngineCore::PhysicsBodyComponent
- setRotation() : Ecs::TransformOperators, EngineCore::Transform
- setRotationQuat() : EngineCore::Transform
- setRoughnessFactor() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- setRoughnessMetallicTextureIndex() : EngineCore::DynamicTexturesMaterialData, EngineCore::MovableDiffuseShaderMaterialData
- setScale() : Ecs::TransformOperators, EngineCore::Transform
- setSceneManager() : EngineCore::RenderingDataManager
- setStatic() : EngineCore::PhysicsBodyComponent
- setTransferFenceSubmitted() : EngineCore::RenderProcess
- setup() : Physics::SphereCollision
- setupImageFormat() : EngineCore::Texture
- setupInputHandler() : EngineCore::Window
- setupMaterialData() : EngineCore::GltfLoader::GltfMaterialData
- setVerbosity() : EngineCore::LogCategory, EngineCore::LogCategoryManager
- setVerticalSpeed() : EngineCore::VrMovementComponent
- setWorldModelMatrix() : EngineCore::SceneNode
- setWorldPosition() : EngineCore::SceneNode
- setWorldRotation() : EngineCore::SceneNode
- setWorldScale() : EngineCore::SceneNode
- sh_scale1() : EngineCore::DynamicTexturesMaterialData, EngineCore::L0ShaderMaterialData, EngineCore::L1ShaderMaterialData, EngineCore::L2ShaderMaterialData, EngineCore::MovableDiffuseShaderMaterialData, EngineCore::StaticLightmapMaterialData
- ShaderParameter() : EngineCore::GltfLoader::VulkanSchneeMaterialExtension::ShaderParameter
- shouldSkipMirrorView() : EngineCore::Renderer
- showUI() : RenderDoc
- shutdown() : EngineCore::GameModule
- Side() : BidirectionalMap< T, U >::Side< SideKey, SideValue >
- signalBinary() : EngineCore::QueueSubmitBuilder
- signalStage() : EngineCore::QueueSubmitBuilder
- signalValue() : EngineCore::TimelineSynchronizer
- size() : BidirectionalMap< T, U >::Side< SideKey, SideValue >
- slerp() : EngineCore::OpenXrHelper
- snapshotRenderableMeshes() : EngineCore::RenderingDataManager
- spawnActor() : EngineCore::Scene
- spawnAll() : EngineCore::GltfSpawner
- SphereCollision() : Physics::SphereCollision
- SphereCollisionComponent() : EngineCore::SphereCollisionComponent
- startCapture() : RenderDoc
- startup() : EngineCore::GameModule
- StaticLightmapMaterialData() : EngineCore::StaticLightmapMaterialData
- StaticMeshActor() : EngineCore::StaticMeshActor
- StaticMeshExtensions() : EngineCore::GltfLoader::StaticMeshExtensions
- StaticMeshSettings() : EngineCore::GltfLoader::StaticMeshSettings
- strIsValid() : VulkanHelper
- submit() : EngineCore::QueueSubmitBuilder
- submitAsset() : Ecs::ModelAssetPipeline, Ecs::TextureAssetPipeline
- submitGraphics() : EngineCore::Renderer
- submitInitialTransfers() : EngineCore::Renderer
- submitLoadModel() : Ecs::ModelAssetPipeline
- submitTransfer() : EngineCore::Renderer
- suggestBindings() : Input::ActionProfileBase, Input::ActionProfileOculusTouchController, Input::ActionProfileSimpleController
- syncInputs() : Input::XrInputHandler
- syncTimelineAfterPause() : EngineCore::Renderer
- syncWithRenderingDataManager() : EngineCore::RenderProcess