Vulkan Schnee
0.0.1
High-performance rendering engine
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Deprecated List
Member
Engine::Assets::RuntimeTexture::RuntimeTexture
(const tinygltf::Image &imageData,
Core::ApplicationContext
*context)
Use the constructor with explicit
TextureType
for correct format selection. This constructor defaults to SRGB which is incorrect for normal maps and other linear data textures.
Struct
Engine::Ecs::TransformDirtyRenderer
Replaced by
RendererDirtyList
for O(1) dirty tracking. Kept temporarily for backward compatibility during transition.
Generated by
1.14.0