Vulkan Schnee 0.0.1
High-performance rendering engine
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Deprecated List
Member Engine::Assets::RuntimeTexture::RuntimeTexture (const tinygltf::Image &imageData, Core::ApplicationContext *context)
Use the constructor with explicit TextureType for correct format selection. This constructor defaults to SRGB which is incorrect for normal maps and other linear data textures.
Struct Engine::Ecs::TransformDirtyRenderer
Replaced by RendererDirtyList for O(1) dirty tracking. Kept temporarily for backward compatibility during transition.