Vulkan Schnee 0.0.1
High-performance rendering engine
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Transform.h File Reference
#include <glm/glm.hpp>
#include <string>
#include <glm/gtc/quaternion.hpp>
#include <Engine/Serialization/Serializable.h>
#include <Engine/Serialization/RegistrarMacro.h>
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Classes

class  Ecs::TransformOperators
struct  Ecs::TransformOperators::MatrixTransformComponent
class  EngineCore::Transform
struct  EngineCore::Transform::MatrixTransformComponent
class  EngineCore::Transform::serial

Namespaces

namespace  Ecs
 Data structs for the Entity Component System.
namespace  EngineCore
 Log category system implementation.