Vulkan Schnee 0.0.1
High-performance rendering engine
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SceneComponent.h File Reference
#include <entt/entity/entity.hpp>
#include <glm/mat4x4.hpp>
#include <glm/gtx/quaternion.hpp>
#include "Engine/Component/LogicComponent.h"
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Classes

class  EngineCore::SceneComponent
 A scene component has a transform. More...

Namespaces

namespace  Ecs
 Data structs for the Entity Component System.
namespace  EngineCore
 Log category system implementation.