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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Engine/Component/LogicComponent.h"#include "Engine/Entity/Actor.h"#include <entt/entity/entity.hpp>#include <glm/gtx/quaternion.hpp>#include <glm/mat4x4.hpp>Go to the source code of this file.
Classes | |
| class | Engine::Components::Scene |
| A scene component has a transform. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Ecs |
| namespace | Ecs |
| Data structs for the Entity Component System. | |
| namespace | Engine::Components |