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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <entt/entity/entity.hpp>#include <glm/mat4x4.hpp>#include <glm/gtx/quaternion.hpp>#include "Engine/Component/LogicComponent.h"Go to the source code of this file.
Classes | |
| class | EngineCore::SceneComponent |
| A scene component has a transform. More... | |
Namespaces | |
| namespace | Ecs |
| Data structs for the Entity Component System. | |
| namespace | EngineCore |
| Log category system implementation. | |