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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "BS_tracy_thread_pool.hpp"#include "Engine/Animation/AnimationAsset.h"#include "Engine/Animation/SkinAsset.h"#include "Engine/Ecs/EcsData.h"#include "Engine/Entity/SkeletalMeshActor.h"#include "Engine/Material/MaterialData.h"#include "Engine/Renderer/NamedThreadPool.h"#include "Engine/Texture/Ktx2Loader.h"#include <Engine/Mesh/Vertex.h>#include <filesystem>#include <glm/gtc/quaternion.hpp>#include <limits>#include <tiny_gltf.h>#include <vector>Go to the source code of this file.
Namespaces | |
| namespace | Engine |
| namespace | Engine::Assets |
| namespace | Engine::Core |
| Core audio subsystem owning the miniaudio engine and managing playback. | |
| namespace | Engine::Assets::Loaders |