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Vulkan Schnee 0.0.1
High-performance rendering engine
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Stores the mesh information like if it is a static object and if it simulates physics. More...
#include <GltfLoader.h>
Public Member Functions | |
| MeshProperties (const tinygltf::Value &extension) | |
Public Attributes | |
| bool | isStatic |
| bool | collisionEnabled |
Stores the mesh information like if it is a static object and if it simulates physics.
Definition at line 100 of file GltfLoader.h.
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explicit |
Definition at line 168 of file GltfLoader.cpp.
References collisionEnabled, isStatic, and EngineCore::GltfLoader::VulkanSchneeExtension::meshProperties.
| bool EngineCore::GltfLoader::VulkanSchneeExtension::MeshProperties::collisionEnabled |
Definition at line 103 of file GltfLoader.h.
Referenced by MeshProperties().
| bool EngineCore::GltfLoader::VulkanSchneeExtension::MeshProperties::isStatic |
Definition at line 102 of file GltfLoader.h.
Referenced by MeshProperties().