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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <array>#include <cstdint>#include <filesystem>#include <string>#include <vector>#include <vulkan/vulkan_core.h>Go to the source code of this file.
Classes | |
| struct | Engine::Assets::CubemapTextureData |
| class | Engine::Assets::CubemapTextureLoader |
| class | Engine::Assets::CubemapTexture |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Core |
| Core audio subsystem owning the miniaudio engine and managing playback. | |
| namespace | Engine::Assets |