Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Rendering::Renderer::TonemapPushConstants Struct Reference

Public Attributes

float exposure = 1.0f
uint32_t tonemapMode = 0u

Detailed Description

Definition at line 582 of file Renderer.h.

Member Data Documentation

◆ exposure

float Engine::Rendering::Renderer::TonemapPushConstants::exposure = 1.0f

Definition at line 584 of file Renderer.h.

◆ tonemapMode

uint32_t Engine::Rendering::Renderer::TonemapPushConstants::tonemapMode = 0u

Definition at line 585 of file Renderer.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Renderer/Renderer.h