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Vulkan Schnee 0.0.1
High-performance rendering engine
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A texture index push constant. More...
Public Member Functions | |
| MeshConstants ()=default | |
| MeshConstants (uint32_t baseVisibleMeshletIndex) | |
Public Attributes | |
| uint32_t | baseVisibleMeshletIndex = 0u |
| uint32_t | _padding1 = 0u |
| uint32_t | _padding2 = 0u |
| uint32_t | _padding3 = 0u |
A texture index push constant.
Definition at line 608 of file Renderer.h.
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default |
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inlineexplicit |
Definition at line 612 of file Renderer.h.
References baseVisibleMeshletIndex.
| uint32_t Engine::Rendering::Renderer::MeshConstants::_padding1 = 0u |
Definition at line 618 of file Renderer.h.
| uint32_t Engine::Rendering::Renderer::MeshConstants::_padding2 = 0u |
Definition at line 619 of file Renderer.h.
| uint32_t Engine::Rendering::Renderer::MeshConstants::_padding3 = 0u |
Definition at line 620 of file Renderer.h.
| uint32_t Engine::Rendering::Renderer::MeshConstants::baseVisibleMeshletIndex = 0u |
Definition at line 617 of file Renderer.h.
Referenced by MeshConstants().