Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Rendering::DynamicMaterialUniformData Struct Reference

#include <PipelineMaterialPayload.h>

Public Attributes

glm::vec4 colorMultiplier = glm::vec4(1.0f)

Detailed Description

Definition at line 18 of file PipelineMaterialPayload.h.

Member Data Documentation

◆ colorMultiplier

glm::vec4 Engine::Rendering::DynamicMaterialUniformData::colorMultiplier = glm::vec4(1.0f)

Definition at line 19 of file PipelineMaterialPayload.h.


The documentation for this struct was generated from the following file: