|
Vulkan Schnee 0.0.1
High-performance rendering engine
|
#include <GtlfTypes.h>
Public Attributes | |
| std::vector< glm::vec2 > | uv |
Definition at line 23 of file GtlfTypes.h.
| std::vector<glm::vec2> Ecs::PrimitiveUvData::uv |
Definition at line 24 of file GtlfTypes.h.