Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Rendering::ShaderStage::VSInstanceUnpacking Namespace Reference

Enumerations

enum  Binding : uint32_t {
  VS_UNPACKING_ALLOCATIONS = 0 ,
  VS_UNPACKING_VISIBLE_COUNT = 1 ,
  VS_UNPACKING_INSTANCE_IDS = 2 ,
  VS_UNPACKING_GEOMETRY_OFFSETS = 3
}

Enumeration Type Documentation

◆ Binding

Enumerator
VS_UNPACKING_ALLOCATIONS 
VS_UNPACKING_VISIBLE_COUNT 
VS_UNPACKING_INSTANCE_IDS 
VS_UNPACKING_GEOMETRY_OFFSETS 

Definition at line 95 of file GpuDataLayouts.hpp.