|
Vulkan Schnee 0.0.1
High-performance rendering engine
|
Enumerations | |
| enum | Binding : uint32_t { LOD_SELECT_VISIBLE_PRIMITIVES = 0 , LOD_SELECT_VISIBLE_COUNT = 1 , LOD_SELECT_PREFIX_SUM = 2 , LOD_SELECT_TOTAL_CLUSTERS = 3 , LOD_SELECT_CLUSTER_LOD_DATA = 4 , LOD_SELECT_CLUSTER_GROUP_DATA = 5 , LOD_SELECT_LOD_CONFIG = 6 , LOD_SELECT_PER_OBJECT_DATA = 7 , LOD_SELECT_CLUSTER_SURVIVORS = 8 , LOD_SELECT_CLUSTER_SURVIVOR_COUNT = 9 } |
| enum Engine::Rendering::ShaderStage::ClusterLodSelection::Binding : uint32_t |
Definition at line 127 of file GpuDataLayouts.hpp.