Vulkan Schnee 0.0.1
High-performance rendering engine
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Engine::Debug::Rendering::Colors Namespace Reference

Predefined colors for debug visualization. More...

Variables

constexpr glm::vec4 Red { 1.0f, 0.0f, 0.0f, 1.0f }
constexpr glm::vec4 Green { 0.0f, 1.0f, 0.0f, 1.0f }
constexpr glm::vec4 Blue { 0.0f, 0.0f, 1.0f, 1.0f }
constexpr glm::vec4 Yellow { 1.0f, 1.0f, 0.0f, 1.0f }
constexpr glm::vec4 Cyan { 0.0f, 1.0f, 1.0f, 1.0f }
constexpr glm::vec4 Magenta { 1.0f, 0.0f, 1.0f, 1.0f }
constexpr glm::vec4 White { 1.0f, 1.0f, 1.0f, 1.0f }
constexpr glm::vec4 Orange { 1.0f, 0.5f, 0.0f, 1.0f }

Detailed Description

Predefined colors for debug visualization.

Variable Documentation

◆ Blue

glm::vec4 Engine::Debug::Rendering::Colors::Blue { 0.0f, 0.0f, 1.0f, 1.0f }
constexpr

Definition at line 33 of file DebugDraw.h.

◆ Cyan

glm::vec4 Engine::Debug::Rendering::Colors::Cyan { 0.0f, 1.0f, 1.0f, 1.0f }
constexpr

◆ Green

glm::vec4 Engine::Debug::Rendering::Colors::Green { 0.0f, 1.0f, 0.0f, 1.0f }
constexpr

◆ Magenta

glm::vec4 Engine::Debug::Rendering::Colors::Magenta { 1.0f, 0.0f, 1.0f, 1.0f }
constexpr

Definition at line 36 of file DebugDraw.h.

◆ Orange

glm::vec4 Engine::Debug::Rendering::Colors::Orange { 1.0f, 0.5f, 0.0f, 1.0f }
constexpr

Definition at line 38 of file DebugDraw.h.

◆ Red

glm::vec4 Engine::Debug::Rendering::Colors::Red { 1.0f, 0.0f, 0.0f, 1.0f }
constexpr

Definition at line 31 of file DebugDraw.h.

◆ White

glm::vec4 Engine::Debug::Rendering::Colors::White { 1.0f, 1.0f, 1.0f, 1.0f }
constexpr

◆ Yellow

glm::vec4 Engine::Debug::Rendering::Colors::Yellow { 1.0f, 1.0f, 0.0f, 1.0f }
constexpr

Definition at line 34 of file DebugDraw.h.