Vulkan Schnee
0.0.1
High-performance rendering engine
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Here is a list of all variables with links to the classes they belong to:
- u -
unifiedMeshes :
EngineCore::RenderProcess
uniformBufferOffsetAlignment :
EngineCore::ApplicationContext
uniqueGeometryCount_ :
EngineCore::RenderingDataManager
unpackedData :
Ecs::LodHierarchyResult
,
Ecs::MeshPrimitive
,
Ecs::PrimitiveMeshletResult
updateThreadPool :
EngineCore::Renderer
usedIndices :
EngineCore::DescriptorIndexAllocator
usePersistentMapping_ :
EngineCore::VulkanStagedBuffer
useSPDHiZ_ :
EngineCore::Renderer
useVertexShaderPath_ :
EngineCore::Renderer
useVSInstancedDrawing_ :
EngineCore::Renderer
uuid :
EngineCore::Entity
uv :
Ecs::PrimitiveUvData
uvCount :
Ecs::PrimitiveMetaData
uvDataView :
EngineCore::GltfLoader::GltfVertexData
Generated by
1.14.0