Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::TextureLoader Class Reference

#include <TextureLoader.h>

Public Member Functions

std::unique_ptr< TextureLoadDataloadImage (const std::filesystem::path &path)

Detailed Description

Definition at line 7 of file TextureLoader.h.

Member Function Documentation

◆ loadImage()

std::unique_ptr< TextureLoadData > EngineCore::TextureLoader::loadImage ( const std::filesystem::path & path)

Definition at line 10 of file TextureLoader.cpp.

Referenced by EngineCore::MeshLoaderGltf::useDefaultTexture().

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The documentation for this class was generated from the following files:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Texture/TextureLoader.h
  • /home/magerbeton/Documents/gl3-vulkan/Engine/src/Engine/Texture/TextureLoader.cpp