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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Buffer.h"#include "Engine/Core/VulkanHelper.h"#include <array>#include <optional>#include <vector>Go to the source code of this file.
Classes | |
| struct | Vulkan::StagedBufferSyncObjects |
| Synchronization and copy metadata returned by staged buffer uploads. More... | |
| class | Vulkan::StagedBuffer |
| Device buffer with double-buffered CPU-visible staging buffers for uploads. More... | |
| struct | Vulkan::StagedBuffer::PendingDeletion |
| Old buffers waiting to be deleted after all frames complete. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Core |
| Manages IBL (Image-Based Lighting) resources for specular reflections. | |
| namespace | Vulkan |