Vulkan Schnee 0.0.1
High-performance rendering engine
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VulkanStagedBuffer.h File Reference
#include <optional>
#include <vector>
#include "VulkanBuffer.h"
#include "Engine/Core/VulkanHelper.h"
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Classes

struct  EngineCore::VulkanStagedBufferSyncObjects
class  EngineCore::VulkanStagedBuffer
struct  EngineCore::VulkanStagedBuffer::PendingDeletion
 Old buffers waiting to be deleted after all frames complete. More...

Namespaces

namespace  EngineCore
 Log category system implementation.