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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <Engine/Core/OpenXrHelper.h>#include <glm/glm.hpp>#include <glm/gtc/matrix_access.hpp>#include <glm/gtx/quaternion.hpp>#include <glm/gtc/matrix_transform.hpp>Go to the source code of this file.
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| namespace | EngineCore |
| Log category system implementation. | |