Vulkan Schnee 0.0.1
High-performance rendering engine
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MaterialShader.cpp File Reference
#include "Engine/Material/MaterialShader.h"
#include "Engine/Core/Settings.h"
#include "Engine/Files/Path.h"
#include "plog/Log.h"
Include dependency graph for MaterialShader.cpp:

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Namespaces

namespace  EngineCore
 Log category system implementation.